Video footage of character interaction exercises, mostly performing tasks that require at least 2 characters.
Action Analysis & Motion Studies
Saturday, 5 May 2012
Wednesday, 2 May 2012
Cat and Dog videos
Tuesday, 1 May 2012
Gif animation - Bird flight cycle
Using the prior bird flight cycle drawings as reference, I composed my own quick flight cycle as a looped GIF animation. I wanted the bird to follow the flight patterns aswell, despite it being jerky, I'm happy with the wing movement - with refinement and better software I could create a smoother cycle.
Museum
At the Museum I observed a range of creatures - I could observe how birds and animals from all over the world vary vastly in size and anatomy in order to be suited to their environments - even animals that are closely related had slight differences due to their different habitats. No quadruped or bird is likely to move in the same fashion - I.e sloth compared to a cat. I also explored animals that fly other than birds, such as insects and bats. I looked at animal skeletons to better understand their anatomy.
Thursday, 26 April 2012
Bird flight patterns
Looking at general flight patterns of birds and then observing how the type of bird will effect it's methods of flight and how it's wing span and shape is designed for certain effects. E.g. Seagulls have a wide wing span to allow them to glide long distances with minimal wing movement, whereas the Robin flies short distances but has to take off and land quickly as to avoid being preyed upon.
Wednesday, 11 April 2012
Research videos
Silly music aside, I found these videos useful for my research into animal walk cycles and wing motion.
Tuesday, 10 April 2012
Web reference
I found an excellent website with video footage of various actions for animators to refer to - most importantly I found an entire section devoted to the motion of animals. http://www.referencereference.com/
Wednesday, 28 March 2012
Basic animal walk cycle - quadruped
Sketches of various animals in motion and how they differ, followed by an example of animal walk cycles from "The animators survival kit".
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